The relation between gamers and the industry is tainted.
Time to change that.
Exploitive patterns such as loot boxes and pay2win are frustrating for players and do not foster competition.
Balancing decisions and additional content are reflecting sales opportunities and are not focused towards healthy gameplay.
Game ecosystems are closed & hierarchical systems which are left to die after support has ended.
Vision
We believe that a society with equal opportunities for everyone brings out the best in humans. Our culture is based on the core philosophy of creating and nurturing a level playing field. We are innovators and gamers seeking new ways to build exciting games that astonishes future generations which sets a standard in competitive gaming. Our vision is to start a movement which revolutonizes the collaborations between community and game developers.
Our Story
Starting in 2016 our co-founder Felix started to work on his first games. Within the next months and years he was a regular attendee at various gamejams. Combining his education in coding with his joy for drawing led to some noticable results. With his passion for electronic music and production co-founder Alex joined in early 2020 supporting Felix ambitions with various sound effects and music as well as support on game design. Together they have been co-founders at Umlaut Games, a studio focused on pixel art retro gaming linking to childhood memories.
Working as contractors at Keyko GmbH in 2021 they were part of the development team of DAOTown, a Unity based interactive learning platform for Web3.0. During that time the idea for a game studio with a unique IP and a focus on competitive gaming was formed. The founding team was completed by the addition of our third co-founder Sinan. His incredible logical thinking, mathematical understanding and relentless working puts the bedrock together required to achieve our goals. United by their shared morale compass and values they embarked on to this quest.
Kale Entertainment is determinded to find new ways of influencing game development and balancing processes – proving that compromising fun and equality for earnings are not necessary. Since then we are in research and development for a consensus system led by our vision while simultaniously developing our first title.